Learning About Lighting
Marauder - Alpha » Devlog
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Here's what your Unity games with "low-poly" assets can look like, with a little patience and some smarts.
Learning more about lighting, global illumination, baking, terrains, and outdoor styles, in Unity.
All with "low-poly" assets. Good.
Marauder - Alpha
Action RPG with physics in a medieval dark fantasy village setting.
Status | In development |
Author | Clockwork Figure |
Genre | Role Playing, Action |
Tags | 3D, Action RPG, Dark, Dark Fantasy, First-Person, Indie, Low-poly, Medieval, Singleplayer |
More posts
- Ragdoll Pig and Blood - Marauder AlphaJan 15, 2024
- Marauder - New Dark Fantasy Action Features and VisualsJan 06, 2024
- I Woke Up This Morning and Set My Enemies on FireJan 02, 2024
- Learn How to Make a Scene Feel Good in UnityJan 01, 2024
- Your Game Can Look Great With Lighting and PatienceDec 30, 2023
- Crypt - New Light Maps and FootstepsDec 27, 2023
- Beautiful Lighting in The CryptsDec 25, 2023
- Crypt LordDec 05, 2023
- Physical Spear! Marauder AlphaNov 29, 2023
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